Burnout: Revenge

Burnout: Revenge

Your wheels are a weapon and your aggression is a measure of success. Plow through downtown traffic in rich, high-definition realism and pulverize rampaging rivals standing between you and the finish line. Use the traffic, road, and your Takedown prowess to rise up the World Tour ranks and teach your rivals a crushing lesson in the sweet art of vengeance.

Burnout is back, and now you can cause complete mayhem on the roads in sparkling high definition. From EA and Criterion, Revenge brings back all the great modes from Burnout 3: Takedown; the traditional race mode will compete you against several AI drivers, and of course they can each be shunted, slammed, and taken down in almost anyway possible. This includes a new addition to Burnout: checking traffic. Now you can hit same way traffic and launch cars at your rivals.

The Crash mode returns with lovely sound of horns blaring, fires crackling and tires screeching. Now you have to contend with jumps and wind if you want to get the high score on these events. Pile up enough cars and you can unleash the Crashbreaker, and blow up your car to cause even more devastation.

This new Crashbreaker becomes available during races later in the game. If someone slams you hard into a wall or oncoming traffic, deploy the Crashbreaker for some instant revenge. The new iteration of Burnout is all about getting your revenge. One of the drivers getting you good? aim for that car with the red name and exact some sweet revenge.

This game earned Best Driving Game of 2005, and a vengeful online scene certainly helped it reign in that title. Played with someone before? Xbox Live will tell you how you two matched up before, and how many takedowns one has given the other until the other gets their revenge.

There are a few quirky camera controls that need mentioning for those that love to use different views. You only get two angles to choose from when you’re driving: Chase and Bumper. There is no Hood, or Cockpit, or Long Chase, so you can either have no view of the car, or let the car take up the bottom half of the screen.

All in all, this is a great game to have around when competitive friends are over, or just to have some good laughs at the insane speed and huge crashes which quickly follow.

About the Author

Currently attending Folsom Lake College and working as a shift leader at a Togo's / Baskin Robbin's store. Programming and logic in general fascinate him, as Chadd tries to become a Computer Science major.